Monday, December 27, 2010
Ebay
Monday, December 20, 2010
N64
Saturday, September 18, 2010
Time for Super Mario Facts
1. Mario was created by Shigeru Miyamoto and appeared in the game designer's first ever title, the 1981 arcade platformer, Donkey Kong. Miyamoto was hired as a graphic artist by Nintendo in 1977, and was given the task of designing a game after several of the company's early coin-ops had failed to make an impression on the lucrative arcade market. Donkey Kong was created using the hardware behind an older arcade title named Radar Scope, which sunk without a trace in the US. Miyamoto ditched the shooting theme and added an ape and rolling barrels. Success naturally followed.
2. Mario was originally known as Jumpman. However, when Nintendo's US office were trying to think of a better name in time for the American release of the game, they were interrupted by their landlord Mario Segale, after whom they christened the character.
3. Mario was originally a carpenter, not a plumber. He's also appeared as a doctor in the 1990 puzzle title Dr Mario and its sequels.
4. The look of Mario is all about the graphical limitations of the hardware at the time. He has a hat, because realistic hair was difficult to portray, a moustache to accentuate his nose, and dungarees to make his arm movements more noticeable. In Super Mario Bros, he wears a brown shirt below his overalls – a look that was swiftly abandoned.
5. Donkey Kong Jr, the 1982 sequel to Donkey Kong, is the only game in which Mario officially stars as the antagonist. He has trapped poor Donkey Kong in a cage and the ape's son must rescue him. In the game's promotional material, Mario even gets a specially twirled moustache, highlighting his evil nature.
6. In contrast, Bowser, the key antagonist of the Super Mario Bros series, has also appeared as a good guy. He helps Mario in the 1996 title Super Mario RPG: Legend of the Seven Stars.
7. Super Mario Bros was preceded by the 1983 arcade platformer, Mario Bros. Designed by Miyamoto and Game Boy-creator Gunpei Yokoi, it's set in the New York sewer system and introduces Mario's brother Luigi.
8. Bowser was originally sketched as an ox by Miyamoto, but his drawings were misinterpreted by animator Yoichi Kotabe as a turtle. The duo worked together on the latter idea and the Bowser we know today was born. He's definitely a turtle, though, and not a dragon as some assume. (More here.)
9. The naughty version of Mario – Wario – first appeared as a nemesis in the Game Boy title, Super Mario Land 2. He was designed by Hiroji Kiyotake, who also created Samus Aran, the heroine of the Metroid series. Wario's name blends Mario with the Japanese adjective 'warui' meaning evil.
10. The first Super Mario Bros game has sold 40.24 million copies, although that figure is skewed by the fact that it was bundled with the Nintendo Entertainment System console. It was until recently, however, considered the best-selling game of all time. It has been pushed into second place by Wii Sports on 41.65 million units.
11. Super Mario Bros was the first game to be set in Mushroom World, Miyamoto's long-running and ever-evolving fantasy kingdom. When Mario 'eats' a super mushroom he grows in size and ability. Miyamoto denies that he was influenced by Alice in Wonderland, and instead claims the idea came from enchanted foodstuffs in myths and folklore.
12. In the 1984 Nintendo Entertainment System game Golf, Mario made his first appearance in a sports sim. Kind of. The original character merely resembled Mario, while the later NES Open Tournament Golf specifically featured Mario as a golfer. He appears on the cover in red and white striped overalls, with a blue starry shirt. An awesome outfit.
13. Nintendo composer Koji Kondo provided the iconic soundtrack to Super Mario Bros. The main theme, known as 'Ground Theme', is one of the most recognisable pieces of game music ever recorded. The tune remained in the Billboard ringtone charts for 125 weeks and has been performed in concert by live orchestras. (More here.)
14. The original Super Mario Bros 2 was designed as a tougher version of the first game and released to support the Famicom Disk System, a new add-on for the Japanese version of the Nintendo Entertainment System. It was considered too difficult for Western release, though, so the US and Europe got a tweaked version of the 1987 title Yume Kojo: Doki Doki Panic instead. The game was hastily refitted with Mario characters in a sort of digital cut-and-shut job. In 1993, the genuine SMB2 was finally released in the West as Super Mario Bros: the Lost Levels, part of the Super Mario All-Stars collection.
15. A Q Score survey in the early nineties revealed that Mario was more recognisable to American children than Mickey Mouse.
16. Footage from Super Mario Bros 3 appears in the climatic scene of appalling 1989 movie, The Wizard, about an emotionally withdrawn gaming champion. As this was the first chance that US Nintendo fanatics would get to see the game, the movie effectively acted as an advert for the release.
17. The new Chain Chomp enemies in Super Mario Bros 3 look like steel black balls with razor sharp teeth. They were inspired by an incident in Miyamoto's childhood when a neighbour's dog chased the terrified genius, before it was yanked back by its chain.
18. Elsewhere, the Whomp characters from Super Mario 64 were inspired by a mythological being known as the nurikabe, a 'wall ghost' that misdirects or impedes travellers at night.
19. ...and the versions of the ghostly Boo enemies found in Super Mario 64, are based on the wife of the game's co-designer Takashi Tezuka. As Miyamoto explained in an interview with Nintendo Power magazine: "Mr. Tezuka got an idea about putting his wife in the game. His wife is very quiet normally, but one day she exploded, maddened by all the time he spent at work. In the game, there is now a character who shrinks when Mario looks at it, but when Mario turns away, it will grow large and menacing."
20. Released in 1989, the Game Boy title Super Mario Land was the first major Mario game to be developed without Miyamoto. Producer Gunpei Yokoi didn't do too badly however: the game shifted over 18 million copies. The game also introduces a new female character, Princess Daisy, replacing Mario's usual love interest, Princess Peach.
21. The 1993 movie, Super Mario Bros, was Hollywood's first attempt to create a video game tie-in. Starring Bob Hoskins and Dennis Hopper it was a critical and commercial failure, which conspired to give the game a darker, more adult veneer. Apparently, Dustin Hoffman was interested in the role of Mario as his children were fans of the game.
22. Since 1995, the voice of Mario has been provided by American voice actor Charles Martinet. He also voices Wario and Luigi.
23. The Wii hit Super Mario Galaxy was inspired by a tech demo known as Super Mario 128 shown at the Nintendo Space World event in 2000. The demo showed dozens of teeny Marios walking around on a slightly curved surface. During the Gamecube era Galaxy designer Yoshiaki Koizumi thought that entirely spherical levels would make an interesting environment for Mario, but Miyamoto was apparently unconvinced at first. Finally, Koizumi showed off several test levels and the project was greenlit for Wii.
24. The Super Mario bros series is in the Guinness Book of Records as the most successful gaming franchise of all time. It now boasts global sales of over 240 million units.
25. Mario has appeared in over 200 video games
Wednesday, September 08, 2010
Video Games
Sunday, May 03, 2009
Summer Movie Season
Saturday, April 11, 2009
Terminator and Time Travel
Sunday, February 08, 2009
Digital Transition
Sunday, January 25, 2009
Computer Sounds
Saturday, January 10, 2009
Couple Things
Sunday, December 28, 2008
Observatory
Stella and I have taken a trip to an observatory out here. Yes, with the looking at stars and such. That is the kind of nerds that we are. What is even cooler, we are not just doing observing, we are doing imaging. Now, we are beginning in this whole CCD camera thing so we have the easy set up. Normally you would have to do 3 exposures to get color images on the bigger set ups, but this is the starter one where you get it done in one exposure so you can have a color image. Now we aren't just pointing it at the sky and going "snap" color photo. That would more be the method of some of my DSLR astrophotography. Haven't really done much on this trip, since last night was windy/cloudy/snowing. But I will undoubtedly do some more of that method eventually.
First you have to locate the object that you wish to image. This is done through some cool software and then you get to tell the telescope to point in that direction. The telescope rotates and you are ready to begin. You then tell the camera to take an image or series of images of varying lengths. We took a few 15 minute exposures that stand alone, but we have also been taking a range of exposures and stacking them. I have been taking between 5 and 30 minute exposures to stack together.
After you have taken the picture, you have to open CCDOPS and remove the hot and cold pixels. This is from temperature regulation of the chip, but it is an easy thing to fix, just a few clicks in the program. After you have all of the pixels cleaned up you stack the images and then you are ready to save them for photoshop.
Now in CCDOPS you open the picture, its in black and white and you can see that you have a picture of an object in the sky. But when you open it in photoshop basically you have a black screen looking back at you. You then have to play with curves and levels and saturation and all. Stella has been working this end of the process. But it is cool to watch her go from a blank screen to an amazing image of a deep space object. After its done in photoshop it is done and saved.
Don't worry, these will find their way onto my photoblog so that you can be all amazed. And feel free to show your friends and brag that you know the imager of the images being shown.
Monday, December 22, 2008
Just a few things
Saturday, November 22, 2008
Some Computer Notes
Wednesday, November 12, 2008
Little Big Planet
Ok, so I rented Little Big Planet and it is a lot of fun. I haven't really gotten to experience all of it, but the levels I've played have been really cool. Stella played a few with me and she enjoyed it as well. Wednesday, November 05, 2008
The Force Unleashed
I rented the force unleashed and have been playing it for a bit. Mostly I rented it cause I wanted to rent Little Big Planet and they didn't have any copies so I picked up this one, cause I have been curious to see how it is. However I can say that while it looks very good (amazing how they can make a video game look that good and the new clone wars movie looks like crap), the game is rather repetitive and gets dull. Basically you waltz through a level swinging your light saber randomly (cause there doesn't seem to be a good aiming system) then zapping lighting at people. Then you get to the boss where you swing your light saber and zap lighting at one guy instead of a level full of guys and the background doesn't change.
More and more I am becoming increasingly less accepting of anything new that George Lucas puts out with a Star Wars title on it. I am still willing to buy the original trilogy on Bluray provided I get the theatrical cuts, but beyond that there must be a really good reason for me to support any new Star Wars stuffs.
So yes, I've said it before, I hope I don't have to say it again, leave Star Wars be, if you take 20 years and craft a truly good story and make that a movie, I might go see it, otherwise I'll be ignoring it.
Sunday, October 26, 2008
This blog will stay as it is, the photo blog will still feature photos. But we will see how this new set up goes.
Friday, October 24, 2008
Excel Music Video
So this week has been wild. First I learn that scotch tape can produce x-rays. Yes, you read that right, but just once more so it sinks in SCIENTISTS FOUND A WAY TO PRODUCE X-RAYS FROM SCOTCH TAPE!!! Oh, yes, I mean you have to have a vacuum and all, but really. Who goes about peeling scotch tape in a vacuum, who is that bored and how much of a government grant were they playing with to get this to this point? You can read more about it here.
Now, while we are speaking of bored, why not a way to spend some time. Bored at the office? Well thats ok too! Apparently AC/DC decided to release a music video via Excel. So now you can download it and watch at work. Of course you can watch the youtube video, but then where would the fun in that be. So go here, download, watch it in Excel. Its kinda cool to think that its possible to make a music video in such a format.
Well, I think that will wrap it up for now.
Saturday, October 18, 2008
Stella's Laptop
PhotoSynth
Now, I'm currently playing with one. I'm trying out a set up of Stonehenge (building a henge are we?). So first off you can gaze upon some photos here. Then once you have enjoyed them in single photo form you can look at my synth.
It is found here. (You may have to be signed in to the site to see it, it also seems ya have to download the viewer.)
Also, you can check out our living room. That one is found here. If you look you will notice that the tv show keeps changing and Bernoulli pops in and out at different places.
I had to post of this one, cause, well, it would seem that no one else posts anymore.
Sunday, September 14, 2008
LHC
Anyhow, I know its a few days after turn on, but I have a few things for you to enjoy. First off we have a comic from the nice folks at xkcd. You can see it here.
Next up we have a way for the modern kids to understand some science by trying to explain it through a popular music genre. You can go here and watch it.
And finally if you want to visit the official looking website and learn about it, go ahead and look here.
Its great when we use science to smash things open.
Sunday, September 07, 2008
Set Back
Last night we brought it home and set it up. I was installing some stuff like firefox and office and shut it off for the night. Then I couldn't get it to load up again. If the power cord is attached the fans will run, but I can't get it to begin to boot up.
I went to the compaq website and ran through their trouble shooting options and have sent them an email to try to get more information about this. So right now I'm running off of my laptop.
I will get more stuff up when I can